#include <windows.h>
#include "memarena.h"

Arena arena;

Arena::Arena() {
	base = (char *)VirtualAlloc(0, 1024*1024*64, MEM_COMMIT, PAGE_READWRITE);
}

Arena::~Arena() {
	VirtualFree((LPVOID)base, 1024*1024*64, MEM_RELEASE);
}